Vyzn was created to assist people in turning a 3D model, whether it is a building, consumer or industrial product, or any other object, into an augmented reality presentation and experience it with other people without writing a single line of code.
To create a Vyzn presentation, convert your model into an FBX file and upload it into Vyzn. For a smooth experience we recommend to ensure that your model is in line with our optimization guidelines and FBX requirements
The goal of Vyzn is to eliminate the need in writing code to create HoloLens content.
No 3D skills are required to experience an existing 3D model with other people on HoloLens. Just save it as an FBX file and upload it to Vyzn.
If you have a complex model (typically over 50 MB) which requires optimization, you need to be familiar with 3D editing software such as 3ds Max, Maya, Modo or some other 3D editor allowing you to preform geometry decimation and texture optimization. Our help guide has video clips to assist you, and if you need additional help, please send us a note and we will try to create one for you (firstname.lastname@example.org).
If you want to add Vyzn features like views, spots and movable objects, you need basic skills with any 3D editor supporting 3D object hierarchy and FBX export. 3ds max, Maya, Cinema 4D, Modo and Blender (which is free) are just some among many.
To use advanced features like timeline and subtitles you need to be slightly familiar with Unity. No coding is required even in this case.