Before adding views, e.g. architectural, structural, mechanical, create a "Views" root element.

To add a view, add an empty object named "View: <view name>" inside "Views".

To add an object or a group of objects to a view, ensure that it is located inside the "Model" root object and then add an empty object inside the view object: "ref<any unique number>: <object or group name>", e.g. "ref1: Walls". Some 3D editors require object names to be unique, thus the unique number.

Some 3D editors do not preserve order of hierarchy elements when exporting to FBX. To preserve the views order, use numbering, e.g. "view #10: The First View". We call this numbers IDs, which must be unique within the "Views" element.

There is no limit for the number of views.

Voice Commands

Based on the names of views and spots, Vyzn automatically creates voice commands. While in the app, you can just say the name of a view or a spot to switch it, or you can iterate through views and spots by saying "Next spot", "Previous spot", "Next view", "Previous view" commands. If there are several views or spots with the same name, then you will be switched to the one with the lesser ID after saying the name. "Next" and "Previous" voice commands will iterate through all available spots and views.

If there are a views or spots with the same name, Vyzn asks: "Do you mean the spot or the view?" when hearing the name.


Attributes are comma separated. If an attribute is false by default, you can both just add its name or <attribute name>=true to set it to true. Likewise, to set an attribute false, add <attribute name>=false.


Enables menu appearing upon air tap. e.g. "view #10 (menu=true): Room. This attribute has a higher priority than Spot. If the spot attribute has the "menu" attribute, it will be used for a view by default, unless explicitly stated otherwise.

Visible scene distance

The variable attribute is the depth of vision of the model, or distance of the virtual model from the user's eyes. I.e. If you want to set the viewing distance at 100 meters, "View#10 (visible-scene-distance=100)". The default value is 1000 meters, and the minimum value is 6 meters.

Adding Sky

To add sky to a view, use the "day" or "night" attributes, e.g. "view #10 (night): Night View".

Adding "Adjust Your Device"

Use the "FOV" attribute to add field-of-view boundaries and "Adjust your device to see all edges" message on top of the view.

You can add additional text by specifying the attribute's value. For instance: FOV="Please wait for experience to begin.".‚Äč

Here is an example:

Questions and Answers

Q: I want to use the views I have in Revit in Vyzn. How can I export them?

You have to export each view separately and then recreate the views according to the Views section.